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Outriders review
Outriders review










outriders review
  1. #Outriders review full#
  2. #Outriders review mods#

Tricksters have abilities that slow down time, shoot you across the battlefield and displace enemies, Pyromancers set enemies alight and cause huge amounts of AOE damage, Technomancers summon turrets and douse their rounds in poison and Devastators soak up damage and reflect it back towards the bad guys. I can’t speak highly enough about the Altered powers they make you feel like an all-powerful god, fulfilling a brilliant power fantasy, without overpowering you to the extent where it’s a breeze.

#Outriders review mods#

The classes vaguely fall into brackets, with the Devastator being similar to a tank and the Technomancer stepping in as the long-range class, but with deep class trees and a boatload of weapon mods that transform your abilities you have the freedom to chop and change your character until you find something that fits your exact playstyle. Each class will have access to three abilities at a time, choosing from a total of seven that you’ll unlock over time. During the opening moments of the game you’ll choose between one of four classes: Devastator, Trickster, Technomancer or Pyromancer. Going together with the weighty, satisfying and varied weapons like vacuums and a dusty floor are the Altered abilities. Most importantly, the design of these legendary items is top-notch, often incorporating organic-looking materials, making them look particularly badarse, which makes up for the fairly lacklustre character creation options. Legendary weapons, which are the rarest, offer exceptional mods like calling lightning down on enemies or freezing them in place. Rarity levels will dictate just how powerful your gear is, with higher levels allowing for mods (which we will touch on later) and netting you higher amounts of damage. You have your general weapons and armour, ranging from assault rifles, helmets, LMGs, body armour and sniper rifles, each packed with a bunch of stats and variations as seen in many looter-shooters, meaning you’re likely to swap between them as often as you would a pair of socks.

#Outriders review full#

Luckily, you’re given an arsenal full of great weapons and some truly kickarse abilities to help you mow down the masses. Your health will only find its way back to you when you deal damage and/or kill enemies, so you’ll constantly be on the move and clashing with bad guys. Every facet of this game encourages you to forego the comfort of cover and get into the mix.

outriders review

Unlike many of its contemporaries, in Outriders, you’re the aggressor.

outriders review

True, this is a third-person shooter where the battlefields are easily spotted as they’re littered with waist-high walls and trenches, but those bits of cover are more likely to be used by the enemy than you. At a glance it might seem like Outriders is another cover shooter that would find itself at home amongst the slew of similar titles in the early 2000s, with its brown and grey-heavy colour palette adding to that line of thought, but spend any amount of time in combat and you’ll be very pleasantly surprised that it’s entirely its own beast. Outriders is at its best when you’re knee-deep in enemies, blasting, burning, crushing and disintegrating everything in sight. That’s all I’ll cover as far as the story is concerned, not because it’s awful, it’s actually a fairly decent B-tier sci-fi romp (with some very shoddy voice acting), but it’s just not what you’ll stick with Outriders for. A long rest in cryosleep later, your Outrider awakes to discover the once idyllic planet is now a war-torn mess filled with clashing factions and a whole host of superpowered folks like you called the Altered. As luck would have it, that doesn’t happen to you, rather your character is injured but is also bestowed with new, unnatural powers. Naturally, things don’t go according to plan and your squadron is torn apart by an aggressive, radioactive storm that disintegrates most living things it touches. You play as a titular Outrider, a trained soldier whose job it is to protect the last human colony escaping a dying Earth in hopes of making Enoch, an Earth-like planet, their new home. Well, if you haven’t decided to give this genre-blending shooter a try yet you’re doing yourself a disservice, as it’s a sleeper hit that doesn’t reinvent the wheel, but instead blends together existing ideas to create an endlessly satisfying looter-shooter. This confusion might have hampered people’s excitement for the third-person RPG, though a well-received demo went some way to rectify the situation. Developers People Can Fly adamantly denied that the title was a games as a service title, but trailers and marketing definitely gave the public the impression that it was. Leading up to its release, Outriders had somewhat of an identity crisis.












Outriders review